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Custom Cards (Mine and others)

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Custom Cards (Mine and others) Empty Custom Cards (Mine and others)

Post  TearsOfAngels Sun Aug 08, 2010 12:35 am

All customs and cards I borrow from Quiff will be here. (A couple of these, Quiff him/herself gave positive feedback) All other cards I use can be found on the Yu-Gi-Oh Wiki.

Agate Gargoyle
Rock / WIND / 4
1500 ATK / 1800 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, you can perform your next Battle Phase twice.

Gneiss Gargoyle
Rock / WIND / 4
1000 ATK / 1900 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, your opponent must discard his/her entire hand. During their next Draw Phase, he/she draws card(s) equal to the amount of cards discarded by this effect.

Granite Gargoyle
Rock / WIND / 4
1700 ATK / 200 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, draw 1 card.

Granophyre Gargoyle
Rock / WIND / 3
1300 ATK / 2000 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, you can send from your Deck to your Graveyard 2 cards.

Larvikite Gargoyle
Rock / WIND / 2
100 ATK / 1600 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, he/she takes 1000 damage.

Limestone Gargoyle
Rock / WIND / 4
1200 ATK / 1700 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, your opponent skips their next Draw Phase.

Scoria Gargoyle
Rock / WIND / 4
1800 ATK / 500 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, you can return from either players' Graveyards to the top of its owner's Deck 1 card.

Skarn Gargoyle
Rock / WIND / 4
1600 ATK / 1000 DEF
If this Monster is sent to the Graveyard by your opponent's Spell/Trap card effect, Special Summon 1 Level 4 or lower “Gargoyle” Monster from your Deck and it gains 300 ATK and DEF.

Pyrolite Gargoyle
Rock/WIND/Tuner/2
500/300
When this monster is used as Synchro Material, the Synchro Monster summoned gains 100 ATK x the levels of Gargoyle monsters used as Synchro Material.

Shale Gargoyle
Rock/Wind/Tuner/3
900/1600
This Monster may not be destroyed by battle. Damage involving battle from this Monster becomes 0. During your Standby Phase, take damage equal to half this monster's DEF.

Coal Gargoyle
Rock/WIND/Tuner/4
1500/1150
When you Summon this Monster you can Special Summon 1 non-Synchro "Gargoyle" Monster from your Graveyard. You cannot conduct a Synchro Summon on the turn you activated this card's effect.

Alabaster Gargoyle
Rock/WIND/Synchro/6
1 Tuner Monster + 1 or more non-Tuner Monster
2400/2500
Once per turn you may return one "Gargoyle" Monster from your hand or Graveyard to your Deck to give this Monster 500 ATK until your End Phase. If you have no "Gargoyle" Monsters in your Graveyard, destroy this card.

Obsidian Gargoyle
Rock/WIND/Synchro/8
1 Tuner + 1 or more non-Tuner
2800/2200
So long as this monster is on the field, your opponent may not attack other "Gargoyle" monsters Once per turn you may discard one "Gargoyle" Monster from your hand to the Graveyard to activate the effect of the discarded "Gargoyle" monster.

Marble Gargoyle
Rock/WIND/Synchro/7
1 Tuner + 1 or more non-Tuner
2600/2150
Once per turn you may Tribute one "Gargoyle" type monster to increase the ATK of this Monster by half of the Tributed Monster's ATK. This effect lasts until your End Phase If this Monster destroys a Defense position Monster in battle, inflict (destroyed Monster's Level x 200) damage to your opponent.

Deal Set In Stone
Normal Spell
Return 3 “Gargoyle” Monsters from your Graveyard to the bottom of your Deck. Draw 2 cards. You can Special Summon any “Gargoyle” Monsters drawn by this effect.

Excavation Excursion
Normal Spell
Add 1 “Gargoyle” Monster from your Deck to your hand, then return 1 “Gargoyle” Monster from your Graveyard to your Deck.

Stone Justice
Normal Spell
Return 5 Rock-type Monsters from your Graveyard to your Deck. Destroy all face-up Monsters your opponent controls. If all of the returned Monsters were “Gargoyle” Monsters, also destroy all Spell/Trap cards your opponent controls.

Reduce to Rubble
Quick-Play Spell
Return up to 2 “Gargoyle” Monsters from your Graveyard to your Deck. Destroy that many Spells/Traps on the field.

Gaia Memory
Normal Spell
Activate only during a turn that 2 or more Rock-type Monsters you controlled were sent to the Graveyard. Draw 1 card and Special Summon from your Graveyard, in face-down Defence Position, 1 Level 5 or lower Rock-type Monster.

Unearthed Tablet
Normal Spell
Add from your Deck or Graveyard to your hand 1 Level 4 or lower Rock-type Monster. Then return from your Graveyard to your Deck 2 Rock-type Monsters; if you cannot, your opponent draws 2 cards.

Curtain of Sand
Continuous Spell
Once per turn each, Rock-type Monsters cannot be destroyed by battle. A non-Rock-type Monster(s) loses 400 ATK during its controller's End Phases.

Church Spires
Field Spell
This card gains one "Statue Counter" every turn. You may remove a number of "Statue Tokens" to Special Summon a "Gargoyle" Monster from your Graveyard with a Level equal to the Number of tokens removed.

Living Mineral
Continuous Trap
Activate only when a “Gargoyle” Monster you control battles, once per Battle Phase. Return from your Graveyard to your Deck 1 “Gargoyle” Monster; during that battle only, the “Gargoyle” Monster you control that is battling gains 400 ATK, plus 100 ATK × the Level of the “Gargoyle” Monster returned to the Deck.

Strata Reverse
Counter Trap
Activate when a “Gargoyle” Monster is targeted by an opponent's Monster's effect. Negate that Monster's effect and destroy it. You can return a number of “Gargoyle” Monsters equal to that Monster's Level from your Graveyard to your Deck to take control of that Monster instead of destroying it.

Petrologist's Declaration
Normal Trap
When a “Gargoyle” Monster you control is attacked, destroy both the attacking Monster and that “Gargoyle” Monster. Then activate that “Gargoyle” Monster's effect as if it was sent to the Graveyard by your opponent's Spell/Trap card effect.

The Stone Mirror
Counter Trap
Activate only when your opponent activates a Normal/Quick-Play Spell Card. Send 1 card from your hand to the Graveyard. That Normal/Quick-Play Spell Card's effect becomes 'Destroy one monster your opponent controls'.
TearsOfAngels
TearsOfAngels

Posts : 29
Join date : 2010-08-04
Age : 32
Location : Riding a ****ing Brumak!

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